The timer will automatically recover to 10 shortly after recovering Baby Mario, although players can collect little stars in order to increase the timer to a maximum of thirty. If Yoshi does not reunite with Baby Mario before the timer reaches 0, Baby Bowser's minions will kidnap him and the player will lose a life, beginning from the start of the level or a mid-way checkpoint. If Yoshi is struck by an enemy or obstacle, Baby Mario will be sprung from Yoshi's back and float around in a bubble crying while a timer counts down, requiring Yoshi to try and recover him by popping its bubble. While featuring Nintendo's trademark Mario character, the game's graphics and gameplay differed from all previous Mario games in that players control various Yoshi dinosaurs rather than Mario himself, who appears as a helpless infant.įollowing a linear pattern, the goal of each level sees the player controlling a Yoshi in order to safely escort Baby Mario to the end and pass him onto another Yoshi. Despite its North American and European title, this game serves as a prequel to all other games within the established Mario Bros. Super Mario World 2: Yoshi's Island (スーパーマリオ ヨッシーアイランド Sūpā Mario: Yosshī Airando, 'Super Mario: Yoshi's Island'), commonly referred to as Yoshi's Island, is a platform video game developed and published by Nintendo for the Super Famicom/SNES console.
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